class Rosegold::PlayerWindow
- Rosegold::PlayerWindow
- Rosegold::Window
- Reference
- Object
Defined in:
rosegold/world/window.crConstructors
Instance Method Summary
- #boots : WindowSlot
- #chestplate : WindowSlot
- #crafting_input : Array(WindowSlot)
- #crafting_result : WindowSlot
- #helmet : WindowSlot
- #hotbar : Array(WindowSlot)
- #inventory : Array(WindowSlot)
- #leggings : WindowSlot
- #off_hand : WindowSlot
Instance methods inherited from class Rosegold::Window
click(slot : WindowSlot, right = false, shift = false, double = false)click(slot_number, right = false, shift = false, double = false) click, close close, closed=(closed : Bool) closed=, closed? : Bool closed?, content : Array(WindowSlot) content, cursor : WindowSlot cursor, cursor=(cursor : WindowSlot) cursor=, drop(slot : WindowSlot, stack_mode : StackMode)
drop(slot_number, stack_mode : StackMode) drop, drop_cursor(stack_mode : StackMode) drop_cursor, handle_closed handle_closed, hotbar : Array(WindowSlot) hotbar, id : UInt8 id, inventory : Array(WindowSlot) inventory, main_hand : WindowSlot main_hand, ready? ready?, slots : Array(WindowSlot) slots, slots=(slots : Array(WindowSlot)) slots=, state_id : UInt32 state_id, state_id=(state_id : UInt32) state_id=, swap_hotbar(hotbar_nr, slot : WindowSlot)
swap_hotbar(hotbar_nr, slot_number) swap_hotbar, swap_off_hand(slot : WindowSlot)
swap_off_hand(slot_number) swap_off_hand, title : Chat title, to_s(io) to_s, type_id : UInt32 type_id