enum
Rosegold::EntityEffect::Effect
Defined in:
rosegold/models/entity_effect.crEnum Members
-
Speed =
0 -
Slowness =
1 -
Haste =
2 -
MiningFatigue =
3 -
Strength =
4 -
InstantHealth =
5 -
InstantDamage =
6 -
JumpBoost =
7 -
Nausea =
8 -
Regeneration =
9 -
Resistance =
10 -
FireResistance =
11 -
WaterBreathing =
12 -
Invisibility =
13 -
Blindness =
14 -
NightVision =
15 -
Hunger =
16 -
Weakness =
17 -
Poison =
18 -
Wither =
19 -
HealthBoost =
20 -
Absorption =
21 -
Saturation =
22 -
Glowing =
23 -
Levitation =
24 -
Luck =
25 -
Unluck =
26 -
SlowFalling =
27 -
ConduitPower =
28 -
DolphinsGrace =
29 -
BadOmen =
30 -
HeroOfTheVillage =
31 -
Darkness =
32
Instance Method Summary
-
#absorption?
Returns
trueif this enum value equalsAbsorption -
#bad_omen?
Returns
trueif this enum value equalsBadOmen -
#blindness?
Returns
trueif this enum value equalsBlindness -
#conduit_power?
Returns
trueif this enum value equalsConduitPower -
#darkness?
Returns
trueif this enum value equalsDarkness - #display_name
-
#dolphins_grace?
Returns
trueif this enum value equalsDolphinsGrace -
#fire_resistance?
Returns
trueif this enum value equalsFireResistance -
#glowing?
Returns
trueif this enum value equalsGlowing -
#haste?
Returns
trueif this enum value equalsHaste -
#health_boost?
Returns
trueif this enum value equalsHealthBoost -
#hero_of_the_village?
Returns
trueif this enum value equalsHeroOfTheVillage -
#hunger?
Returns
trueif this enum value equalsHunger -
#instant_damage?
Returns
trueif this enum value equalsInstantDamage -
#instant_health?
Returns
trueif this enum value equalsInstantHealth -
#invisibility?
Returns
trueif this enum value equalsInvisibility -
#jump_boost?
Returns
trueif this enum value equalsJumpBoost -
#levitation?
Returns
trueif this enum value equalsLevitation -
#luck?
Returns
trueif this enum value equalsLuck -
#mining_fatigue?
Returns
trueif this enum value equalsMiningFatigue - #name
-
#nausea?
Returns
trueif this enum value equalsNausea -
#night_vision?
Returns
trueif this enum value equalsNightVision -
#poison?
Returns
trueif this enum value equalsPoison -
#regeneration?
Returns
trueif this enum value equalsRegeneration -
#resistance?
Returns
trueif this enum value equalsResistance -
#saturation?
Returns
trueif this enum value equalsSaturation -
#slow_falling?
Returns
trueif this enum value equalsSlowFalling -
#slowness?
Returns
trueif this enum value equalsSlowness -
#speed?
Returns
trueif this enum value equalsSpeed -
#strength?
Returns
trueif this enum value equalsStrength -
#unluck?
Returns
trueif this enum value equalsUnluck -
#water_breathing?
Returns
trueif this enum value equalsWaterBreathing -
#weakness?
Returns
trueif this enum value equalsWeakness -
#wither?
Returns
trueif this enum value equalsWither