enum
Rosegold::EntityEffect::Effect
Defined in:
rosegold/models/entity_effect.crEnum Members
-
Speed =
0
-
Slowness =
1
-
Haste =
2
-
MiningFatigue =
3
-
Strength =
4
-
InstantHealth =
5
-
InstantDamage =
6
-
JumpBoost =
7
-
Nausea =
8
-
Regeneration =
9
-
Resistance =
10
-
FireResistance =
11
-
WaterBreathing =
12
-
Invisibility =
13
-
Blindness =
14
-
NightVision =
15
-
Hunger =
16
-
Weakness =
17
-
Poison =
18
-
Wither =
19
-
HealthBoost =
20
-
Absorption =
21
-
Saturation =
22
-
Glowing =
23
-
Levitation =
24
-
Luck =
25
-
Unluck =
26
-
SlowFalling =
27
-
ConduitPower =
28
-
DolphinsGrace =
29
-
BadOmen =
30
-
HeroOfTheVillage =
31
-
Darkness =
32
Instance Method Summary
-
#absorption?
Returns
true
if this enum value equalsAbsorption
-
#bad_omen?
Returns
true
if this enum value equalsBadOmen
-
#blindness?
Returns
true
if this enum value equalsBlindness
-
#conduit_power?
Returns
true
if this enum value equalsConduitPower
-
#darkness?
Returns
true
if this enum value equalsDarkness
- #display_name
-
#dolphins_grace?
Returns
true
if this enum value equalsDolphinsGrace
-
#fire_resistance?
Returns
true
if this enum value equalsFireResistance
-
#glowing?
Returns
true
if this enum value equalsGlowing
-
#haste?
Returns
true
if this enum value equalsHaste
-
#health_boost?
Returns
true
if this enum value equalsHealthBoost
-
#hero_of_the_village?
Returns
true
if this enum value equalsHeroOfTheVillage
-
#hunger?
Returns
true
if this enum value equalsHunger
-
#instant_damage?
Returns
true
if this enum value equalsInstantDamage
-
#instant_health?
Returns
true
if this enum value equalsInstantHealth
-
#invisibility?
Returns
true
if this enum value equalsInvisibility
-
#jump_boost?
Returns
true
if this enum value equalsJumpBoost
-
#levitation?
Returns
true
if this enum value equalsLevitation
-
#luck?
Returns
true
if this enum value equalsLuck
-
#mining_fatigue?
Returns
true
if this enum value equalsMiningFatigue
- #name
-
#nausea?
Returns
true
if this enum value equalsNausea
-
#night_vision?
Returns
true
if this enum value equalsNightVision
-
#poison?
Returns
true
if this enum value equalsPoison
-
#regeneration?
Returns
true
if this enum value equalsRegeneration
-
#resistance?
Returns
true
if this enum value equalsResistance
-
#saturation?
Returns
true
if this enum value equalsSaturation
-
#slow_falling?
Returns
true
if this enum value equalsSlowFalling
-
#slowness?
Returns
true
if this enum value equalsSlowness
-
#speed?
Returns
true
if this enum value equalsSpeed
-
#strength?
Returns
true
if this enum value equalsStrength
-
#unluck?
Returns
true
if this enum value equalsUnluck
-
#water_breathing?
Returns
true
if this enum value equalsWaterBreathing
-
#weakness?
Returns
true
if this enum value equalsWeakness
-
#wither?
Returns
true
if this enum value equalsWither